Showing posts with label game. Show all posts
Showing posts with label game. Show all posts

Wednesday, 15 April 2015

Assassins Creed Free Offline PC Game Full Version Free Download


Genre : Action
Platform : PC
Language : English
Size : 2.97 GB


Minimum System Requirements:

Windows XP or Vista
2 GB RAM
Dual core processor (Intel Pentium D or better)
256MB Direct3D 10 compatible video card, or Direct3D 9 card compatible with Shader Model 3.0 or higher
DirectX compatible driver
16 GB free hard disk space
Vista compatible sound card

Recommended System Requirements:

Intel Pentium Core 2 Duo, or better processor
3 GB System RAM
ATI HD2900 series, Nvidia GeForce 8800 series, or better video card
5.1 sound card
Supported Video Cards at Time of Release
DirectX10 compatible cards, recommended ATI HD2900 series, Nvidia GeForce 8800 series
Direct3D 9 card compatible with Shader Model 3.0 or higher



Click On Below Link To Download

Assassins Creed Full Version PC Game Free Download



Screenshots










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Overlord Free Offline PC Game Full Version Free Download


Genre : Action, Strategy
Platform : PC
Language : English
Size : 2.73 GB


Minimum System Requirements

OS: Windows XP/Vista
Processor: Pentium 4 2.4 GHz or Athlon XP 2400+
RAM: 1 Gb
Video Card: GeForce FX5900 / Radeon 9500 or above
Sound Card: DirectX Compatible
DirectX: 9.0c
Hard Drive: 4.5 Gb free

Recommended System Requirements

OS: Windows XP/Vista
Processor: Intel Core 2 Duo or Athlon 64 X2
RAM: 1.5 Gb
Video Card: GeForce 7800 or Radeon X1800 or better
Sound Card: DirectX Compatible
DirectX: 9.0c
Hard Drive: 4.5 Gb free


Click On Below Link To Download

Overlord Full Version PC Game Free Download


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Ravensword Shadowlands Download Free Offline PC Game Full


Genre : Action, RPG
Platform : PC
Language : English
Size : 1.04 GB


Minimum System Requirements

OS: Windows Vista/7/8
Processor: Intel Core 2 Duo 2.0 Ghz / AMD Athlon 64 X2 4400+
RAM: 2 Gb
Video Memory: 512 MB
Video Card: nVidia GeForce 9800 / ATI Radeon HD 4870
Sound Card: DirectX Compatible
DirectX: 9.0c
Hard Drive: 2 GB free

Recommended System Requirements

OS: Windows Vista/7/8
Processor: Intel Core 2 Quad 2.2 GHz / AMD Phenom II X4 2.6 GHz
RAM: 3 Gb
Video Memory: 1 GB
Video Card: nVidia GeForce GTX 560 / ATI Radeon HD 7850
Sound Card: DirectX Compatible
DirectX: 9.0c
Hard Drive: 2 GB Gb free


Click On Below Link To Download

Ravensword Shadowlands Full Version PC Game Free Download


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The Ball Free Offline PC Game Full Version Free Download


Genre : Action, Adventure
Platform : PC
Language : English
Size : 852 MB


Minimum System Requirements

OS: Windows XP/Vista/7
Processor: Single Core 3GHz Processor
RAM: 1 Gb
Video Card: GeForce 6800 Video Card
Sound Card: DirectX Compatible
DirectX: 9.0c
Hard Drive: 1.5 Gb free

Recommended System Requirements

OS: Windows XP/Vista/7
Processor: Dual Core 2.4GHz Processor
RAM: 2 Gb
Video Card: GeForce 8800 Video Card
Sound Card: DirectX Compatible
DirectX: 9.0c
Hard Drive: 1.5 Gb free


Click On Below Link To Download

The Ball Full Version PC Game Free Download



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Tuesday, 7 April 2015

Game 50 B A T Dance til you Drop

By Aperama

Ageless, Faceless, Gender-Neutral, Terran Adventure Persons Journal #2: Well, Ive explored the entirety of town, now. After having been shot at by Glockmups and Stickrobs (and damn, do those Stickrobs hurt when they fire away!) I managed to find my way to both the Artificial Park – which simply has to be a dead end, given I can barely even find anyone wholl talk to me there – and the Hot Quarter. After finding a lovely lady (and having her promise that Ill spend the night with her), I continued through to find the Xifo Club and its corresponding business building, both owned by the influential Crisa Kortakis – which Im fairly sure I can finagle an interview with if I can just find my way into the club. Its going to be expensive, given I cant even find a bouncer to bribe.. boy, I hope B.A.T. take all of my receipts on tax!


This is what I found at the adult theatre in the Hot Quarters films department for 5 Krells.
 Kenny? Restrain yourself, these people mean business

Id first like to apologise for not being able to get a post up earlier. Conjunctivitis is not at all fun – Ive essentially been without my right eye for the past week. It turned this completely menacing shade of red and everything. Unfortunately? It was far, far more interesting than this game is turning out to be. I was promised (by Trickster, no less!) that the game had an engrossing atmosphere that would be sure to draw me in. It.. just doesnt. After taking some advice from Jan Larres which came straight from the manual after the last post, I can say that I no longer have to go through and use the translate function every time, while I left all of the personal health meters alone as B.O.B. only allows about ten lines of code in a program at once.. but even that took inordinately long. Its a screen with an up and down arrow along with around about two dozen options – none of them conveniently located next to each other, forcing up and down arrow usage to be clicked repeatedly. Slowly. A scroll bar, even, or just smaller font, would have done the cyborg-masters at B.A.T. far better justice. Random combats pop up out of nowhere and simply arent fun – theyre clickfests and seem to require you to select your weapon each and every time, and only seem to pad out the game – I havent received any of the native currency for the effort of self-induced RSI that the game seems to want to inflict upon me for doing so. In fact, I havent yet found anything that will provide Krells apart from the Bizzy Game, a version of Simon Says which gives them away at 5 a pop – in contrast, a Nitrokola, the cheapest drink Ive found, has a real value of 6 – 12 minimum after my barter skill.


It flashes three symbols and you then have to click them in the order they popped up. Oh, also? If you leave your credit chit in there after leaving the machine, its lost forever. Vive le France!

So, when we last left off (aside from my pondering finding a physical copy of this game and violently assaulting it with a hammer), we were exploring Daventry Terrapolis in search of Merigo, a two-bit criminal who is likely to lead us to Mordack the evil scientist Vrangor, with the only named lead that we could follow apart from vague clues like go around here or yeah, I think I saw them somewhere.. thats not here! being the name of Crisa Kortakis, a famed businesswoman in the area. One of the few clues stated that we should try near the Park – and theres only one park I could find – the Artificial Park near the doctor/surgeons place just past the gunsmith (hell do a full body surgery for 180 Krells, which I think is a pretty damned good deal. Except that Im a scummy adventure gamer who has reloaded every time any money has exchanged hands or Ive lost any health – take that, fair gameplay!) There is only one (thing) that is permanently on the screen to talk to, and it has no information. I do notice that I get attacked a lot by both Glo(c)kmups and Stickrobs here – Stickrobs in particular arent worth the time, as they pretty well universally run – so I wouldnt be surprised if theres something Im missing here. The actual park is essentially a tree museum – there are some ancient animal bones and a free drinking fountain within. The only interesting thing inside is seemingly that there is one Cop which gives a different response to questions than all of the others have – Merigo looks like a guy he saw in a nightclub (the rest say they saw him around the old building), and a DRAG pilot reported seeing an operational desert base (instead of talking about weak points in the city.)


The only thing with a face here. If you hold the mouse in the wrong spot you cant even talk to (it).


But on the plus side, it would appear that even with the excuse of
being racist against aliens, the designers still had to get their digs in at Asian flea markets


Conversation with two people at once! Well, two on the screen.
You still have to talk to one at a time

Still, aside from the krotospaiis skeleton from the desert (totally not a dinosaur, just ask the writers of the game), theres really nothing much I can find to interact with. This place is definitely on my somethings up here meter, though, and will doubtless be revisited before too long. However, far more clues have led to the Hot Quarter – or as I like to think of it, the carnival quarter. Why the carnival quarter? Everyone you speak to asks for money, and the majority of them that take it respond with the default Would you mind not wasting my time !!. After giving them money. Harumph! The opening screen to the quarter is just an old man standing around to take money just to say oh, the hot quarter is over there! The next screen has the aforementioned gambling house and what I can only think is the Terran only nightclub, where the games inbuilt romance system comes into play. Its essentially more RSI-inducing frantic clicking to no real notable avail, so Ill leave a video link to give an indication of the HOT ACTION that comes through from it.. (Unfortunately, I cant work out what to do with it. The game states that the person you seduce will follow you around town, but I cant find anywhere to take her. The hotel is just a cryogenic bed that costs ludicrous amounts of credits and seems just to be there for healing purposes. The restaurants are all automated.. Ill admit that Ive just realised that I could have taken her to the park – but what would we do, have relations in the not-dinosaur skeleton?

On second thought, it looks a little more like a Sandworm from Dune..




I do hope that theres nothing more to the red light quarter than Ive already found. Theres lots of heart symbols in there, but that just leads to more atrocious dancing, and my fingers are already feeling sore just thinking of having to show my smooth moves on the dance floor again. At least you can frantically click the escape button if you end up in a fight. Or perhaps the game is just telling me that I need to sit through and not click the mouse once! (I doubt this.) There dont seem to be any other interactible either people who stay on the screen or other places to visit in this section of the Hot Quarter, with just one more screen seeming to exist in this area of Terrapolis being the business HQ of Crisa Kortakis. Unfortunately, she isnt a particularly sociable person, with a huge bodyguard that you cant even try to blast away if you want to sitting in the front of the area, and her owned nightclub not being accessible without an object, I presume a pass or something along those lines. I know this due to the manual and the manual alone – one of the ten context-sensitive icons is a question mark, which says youre missing something (or someone) to access or use with the thing youre hovering over. I thought that it was perhaps our lovely dancing maniac that it wanted me to take with us to the Xifo night club? It wasnt. French RSI-bait 1, Aperama 0.


Even with my darling Lydia on my arm, I dont get in? Damn it..


A hulktronic? Im tempted to try him on with the Nova in the startup screen.. but I know deep down that the game wouldnt care that I have a weapon capable of vaporising a city block

Theres only one other place to visit – the northern airlock of the city.. or to put it another way, the one that leads out towards the planet instead of back into space. The game insists that there is a place to rent out the DRAG system (the flight simulator portion of the game) within, but I cant find the place to leave my mouse. It seems pretty clear between the clues that have been left ingame along with the manuals description of the system (which actually goes out and says that the radar on the simulator will have Selenia as the green dot – and Vrangors station as the red dot. If you want to go to Vrangors station, move your DRAG left or right; move forward when the red dot is on top of the radar screen... (I mean, as far as Im concerned, weve found Vrangor, lets bomb the bastard and get on with our lives now – thanks, manual!)


So, uh, Ive read the manual, and it tells me Vrangor is out in the desert..
Can we just shoot him, Mr. Guard?

Im not quite at a dead end – Ive still got plenty of people to both bribe and try to attack, but theres no real clear objective from here. I still dont know if the woman from the nightclub is actually still accompanying me around, as theres no way of telling it one way or the other (Ive tried going through all of the BOB menus and the regular-game menus to see if I do) and I dont know if there are any practical benefits to the in-game timing system (e.g. will different people be around at 10 AM instead of 2 AM?) Theres at least the modicum of hope that theres something waiting further on from here.. but really, the game has given me two pseudo-puzzles and an interface so awkward Ive been back to re-check on things three times while writing this just to try and see if a second scan-through with the mouse will give a different object to interact with.


Hopefully, a second run around of the park will yield results..

Session Time: 1 hour 30 min
Total Time: 2 hour 30 min

Note Regarding Spoilers and Companion Assist Points: There’s a set of rules regarding spoilers and companion assist points. Please read it here before making any comments that could be considered a spoiler in any way. The short of it is that no points will be given for hints or spoilers given in advance of me requiring one. Please...try not to spoil any part of the game for me...unless I really obviously need the help...or I specifically request assistance. In this instance, Ive not made any requests for assistance. Thanks!
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Game 18 Kings Quest IV Exchanging Peasantries

Rosella Journal Entry 1: “I’m so afraid! My father, the King, is so very close to death, and I am his only hope! A fairy named Genesta spoke to me through the magic mirror and told me about a tree that bears fruit in the land of Tamir. Apparently this fruit, if eaten by my father, would give him good health and well-being for many years! Genesta offered to transport me to Tamir, but unfortunately she would not be able to send me back to Daventry unless I helped her to recover her full powers. An evil fairy named Lolotte stole her magic talisman, and only if I get it back will she be able to send me home, regardless of whether I find the fruit or not. I had no other choice other than to accept her offer, and have spent the last few hours exploring Tamir. It is a magical land not unlike Daventry, but Lolotte’s castle casts a dark shadow across the land. I have covered a lot of ground since my arrival and collected a few items of use, but I fear it will be some time before I find the tree I need or retrieve Genesta’s talisman from Lolotte!”


Kings Quest IV certainly has the longest intro of any game on the list so far

Apparently I’ve already spent three hours in Tamir! It might seem odd, but I don’t actually look at the clock when I start and stop playing a game to figure out how much time I’ve spent in a session. I take so many screenshots on the way that I only have to look at the time I captured them to get a fairly accurate idea. I was pretty surprised to see how many hours I’d already racked up, which I guess is a sign of how much I’ve enjoyed King’s Quest IV so far. That being said, it’s perhaps a bit embarrassing that I’ve only managed to earn 37 points out of a possible 230, but that probably has more to do with the way I approach Sierra games than it does the difficulty level.


The last thing Genesta did was magically change my princess clothes to those of a peasant girl

I quickly realised that King’s Quest IV uses the same grid approach found in the previous games in the series. It’s very similar to King’s Quest II in this way in that the west and east borders of the gameworld are blocked by natural obstacles (in both games it’s ocean in the west and mountains in the east) while the north and south directions wrap around (meaning if you continue in either direction you eventually arrive where you started). I therefore approached the game the way I always have, by mapping the entire environment in excel, noting landmarks and collecting items on the way. Interestingly, Tamir is made up of a comparatively small 5 x 6 grid, meaning there were only 30 screens for me to map, but I assume more will open up past the mountains at some point.


I havent been able to access that one white screen yet as Im blocked by evil trees or rocks.

Not only are there less screens to explore than I was expecting, the majority of them had very little of interest to investigate. The first thing I did come across was a small shanty where a fisherman and his wife lived. They complained that there were no fish biting off the pier and that if their luck didn’t change soon, they would not be able to eat. I could see the fisherman’s pole in the corner, but could find nothing to do, so I moved on. Shortly afterwards I came across a unicorn in a meadow. I’ve since come across it several times, but it trots away before I can make any movement towards it. Similarly I ran into a satyr (the god Pan) playing a flute on numerous screens, but he paid me no attention no matter what I tried.


Ive come to talk to you about global warming...

The next location of interest I came across was a swimming pool, but once again I could see nothing that I could do there. Apparently there’s nothing in it and its too shallow to even swim in, so I was once again forced to note it on my map and move on. This pattern continued when I came across a pond filled with frogs. After being informed that one of the frogs had a small crown on its head, my immediate thought was to kiss it to transform it into a prince. Unfortunately, I couldn’t reach it without stepping in the water, and entering the pond caused the frog to jump off the lily pad and swim away. So far the game had given me nothing but questions and I hadn’t gained a single point!


Its fairly odd to have a swimming pool in the middle of nowhere. Im intrigued!

Thankfully, on the screen just to the south of the pond, I found a gold ball under a bridge, giving me my first two points. The pattern of finding locations that clearly play a role in the game, only for there to be nothing obvious to achieve there, continued when I came across a mine (where the seven dwarfs sent me out as soon as I tried to enter), an apparently foreboding house (that was locked) and a cemetery (with lots of tombstones to read but nothing to do or collect). I only really started to make progress when I found a house built under large tree on a stream. On entering the house I was informed that it belonged to the seven dwarfs, and the game made a point of making it clear just how messy it was.


I thought Rosella was supposed to be a good role model for women. The first thing she does is clean up after the boys!

The first thing that entered my head was “clean house” which resulted in Rosella rushing around the two rooms with a broom, putting everything away and cleaning the dishes. As soon as everything was tidy, the dwarfs arrived home from the mine and, delighted with the fact a stranger had broken into their house and cleaned it, invited me to have soup with them. Once the bowls were empty, the dwarfs hopped up and left, leaving me to clean up once again (chauvinistic bastards!) and to pick up the pouch of diamonds one of them had left on the table. I decided to follow my instincts, which were telling me to return the pouch to the dwarfs at the mine. I don’t see how this is any different to leaving them on the table in the first place, but since the mine was only one screen north, that’s what I did.


Is there anything else I can get for you boys? A beer? Maybe I can bake you a pie?

It worked too as not only did the dwarfs now let me into the mine, the head dwarf was impressed with my honesty and told me to keep the diamonds. Not only that, he then gave me a lantern for my trouble (crime does pay!). I continued my journey to the east of Tamir, coming across a spooky grove where the trees attacked and killed me if I got too close, a stream where I picked up a live worm and most importantly a large spooky house covered in spider webs. I couldn’t find anything to do in the dining room, the nursery or the bedrooms (although I did notice a trapdoor in the ceiling of one of the bedrooms), but the parlour did offer up some intrigue. I found a book of Shakespear (for some reason called The Compleat Works of Williams Shakespeare) and a secret doorway leading to a staircase.


The obligatory spooky house of the neighborhood

At the bottom of the staircase was a shovel, which I eagerly added to my inventory. I was pretty excited to find the secret door and fully expected to find something of importance up the staircase, so I was surprised to discover nothing more than an organ at the top of the tower. I sat down and played the organ (very well I might add), but could see no reason why I was there or what I might be able to achieve. Deciding the leave the house for now and investigate what screens were still left, I soon found myself in the second part of the cemetery, with a crypt in the mountainside to the east. The door was locked, so once again I had to assume that I didn’t yet have what I needed to do anything on the screen.


The music quality in Kings Quest IV is a huge step up from the PC speaker stuff that came before it

On the very last screen that I explored I found a path leading up into the mountains. Following it took me straight to Lolotte’s castle, but before I could proceed or retreat, I was captured by winged demons who took me to face the evil fairy. She temporarily imprisoned me, suspecting me of being a spy, before releasing me. Apparently her son Edgar liked me, and believed my story about having accidentally come across the castle. Not only did she let me go, she told me she would reward me greatly if I could bring her the unicorn. Her creatures then dumped me back down at the base of the mountain, unharmed and with my inventory fully intact. I can only assume that this whole scene was supposed to play out and I haven’t yet attempted to go back to the castle (I imagine it wouldn’t end well).


I foresee an ending where Edgar assists me once again

Right, so I’d explored all thirty of the screens available, mapped them in excel, collected everything obvious that I could find, and had 22 points to show for it. Time to start using my brain! After looking at all my items and the various locations on the map, I decided to head all the way back to the shanty. I figured the worm must have something to do with the fishing pole and intended to give it to the fisherman. After he rejected it, I then tried giving him the gold ball, thinking they were short on money. He rejected that too! I then grudgingly gave him the pouch full of diamonds, which he unsurprisingly accepted, responding to the gift by giving me the fishing pole. Worst trade ever if you ask me!


Husband, fetch it yourself you dirty pig!

I tried fishing off the pier after attaching the worm to the hook on the pole, but had no more luck than the fisherman was having. Giving up on that idea, I decided to go back to the pond of frogs to see if I could get myself a prince! On my way there, I was surprised to find a man playing the lute in one of the meadows that had previously been empty. I wonder whether this is just the first example of things occurring on a timer within King’s Quest IV! That would explain why so many of the screens are suspiciously vacant at the beginning of the game. Perhaps things will happen in them only once I’ve completed certain tasks. Anyway, the game described the man’s lute playing as pretty bad, so I offered him the book of Shakespeare to see what would happen. He accepted it, realising his new ambition was to be an actor, and gave me the lute to boot.


Hey, he wasnt there before! Although the vacant stump was suspicious.

I had a bit of a “eureka” moment once I had the lute in my possession, remembering something about Pan (the satyr that plays the flute) being fascinated by music in general. I’ve since looked it up on Wikipedia and apparently Pan had a contest with the lyre playing Apollo to see who was the best, but I guess my thought process was correct. Playing the lute in front of the wandering Pan caused him to stop in his tracks and stare at me in wonder. I offered him the lute which he accepting and gave me the flute in return. I had no idea, and still have no idea, what the flute is for, but I guess that was the right thing to do as Pan never appeared again from this point onwards.


Give me the flute or the lute gets it!

By this point it was getting pretty late, but I wanted to see if I could figure out the pond puzzle before heading to bed. I didn’t expect it to work, but I tried using the fishing pole to catch the frog anyway. It didn’t work! With nothing else in my inventory that might achieve my goal, I tried throwing the gold ball to the frog. I don’t really understand why this worked (perhaps there’s a fairytale that I don’t know or remember), but throwing the gold ball into the pond caused the frog to retrieve it and jump out of the pond to give it to me. I then picked up the frog and kissed it, immediately transferring it into a prince. Amusingly, the prince is horrified that I’m “nothing but a peasant girl!” and bids me good riddance. He did however leave the little gold crown that was on his head, so I took that, and the gold ball, and added them to my inventory.


Kings Quest preceded Shreks fairy tale parodying humour by over a decade!

That’s where I’m at people! Sorry for the longwinded description. These opening posts can be tiresome as I need to describe a high amount of locations and occurrences while trying to keep things interesting for the reader. As it stands right now, I’m enjoying King’s Quest IV quite a bit, but am already starting to wonder what I might try next. It’s certainly not as obvious as a lot of the other Sierra games I’ve played which will make for a decent challenge. As for the technical aspects of the game, there’s no doubt that it’s a step up in the graphics and sound department, and has an overall polish that surpasses anything on the list so far. Only time will tell whether the quality of the game matches the promise of its package!


I really thought this game was supposed to be groundbreaking for women. So far it sees to be prejudiced against them.

Session Time: 3 hours 00 minutes
Total Time: 3 hours 00 minutes
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